AnimAI is a technology for animating characters for video games and cinema which creates animation
on-the-fly, with minimal setup and production costs.
To setup the system you need to pass it some animations which will outline actions and styles to
be seen. The system creates transitions, animation blends, removes noise, generates seamless
animation loops, fills in missing data.
You don't need to create animation graphs of tens and
hundreds of nodes, cleanup mocap thoroughly and prepare animations for looping — the system will
handle it itself.
You do not need to write complicated IK code to restore your character after
physical influence/interactions. And with a few more animations you can even have the system
raising the character from ragdoll state.
See also:
Animation retargeting in MotionBuilder.
See videos at our
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